In C++, an inline namespace is a way to extend and organize namespaces while providing backward compatibility.
What is an inline namespace?
An inline namespace is a feature introduced in C++11 that allows for the creation of a new namespace that is a direct extension of an existing namespace. It can be used to version namespaces without breaking existing code.
How to use an inline namespace
To define an inline namespace, you can use the inline
keyword followed by the namespace definition:
namespace version1 {
void function1() {
// Implementation for version 1
}
}
inline namespace version2 {
void function1() {
// New implementation for version 2
}
}
In this example, version2
is an inline namespace that extends version1
. The inline
keyword specifies that version2
is an inline namespace, and it will be treated as part of version1
.
Benefits of using inline namespaces
Using inline namespaces provides several benefits:
- Backward compatibility: Existing code that uses the original namespace will continue to work with the new inline namespace.
- Versioning: It allows for versioning of APIs and libraries without breaking existing code.
- Organizing code: It provides a way to organize and categorize related code within namespaces.
Example usage
namespace mylib {
void function1() {
// Implementation in mylib
}
inline namespace v2 {
void function1() {
// New implementation for v2
}
}
}
In this example, the mylib::function1()
is extended with a new implementation in the v2
inline namespace.
Conclusion
Inline namespaces offer a convenient way to introduce new versions or variations of code in C++ without breaking existing code. They are a powerful tool for managing backward compatibility and organizing code within namespaces.
For more information, refer to the C++ reference for inline namespaces.